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Wild Fire

Atomic Bomb Recreation

VFX and Tool Development

Screenshot 2023-11-10 140110_edited_edit

Project Overview

For my FX Directed Study along with 3 other students, we recreated two scenes from the atomic bomb testing video. I am responsible for the ground shockwave smoke effect. I created a Level-Of-Detail smoke system in Houdini where the voxel size of the VDB is dependent upon how far away it is from camera. 

Software Used: Autodesk Maya, Houdini, Renderman, Nuke

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