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Computer Graphics Developer
Save My Eggs!
Game Mechanics, Game Engine Development, and UI/UX
Project Overview
This game was developed during a 48-hour Game Jam competition, Chilleneum 2024, under the prompt 'Hang in There.' I served as the Lead Programmer and Game Mechanic. I also helped develop and setup the User Interface and game assets.
Software Used: Unreal Engine
Unreal Blueprints Development
I setup all the game mechanics from scratch during the 48-hours of the competition. I made blueprints for the player character for a top-down view of the game environment. I also made blueprints for all the different types of game objects the dinosaur interacts, for example the movable objects are only able to move horizontally and vertically when the player character pushes them. I also setup the widget blueprints for the UI.
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